Sets the given button's touch radius size in pixels. A larger touch radius means that there is more area for the player's fingers/touches to be detected. Please note that the touch radius size is uniformly affacted by the button's scale setting, so set the touch radius as though the button scale was set to 1.
PRVirconBtnSetTouchRadius(btnId, touchRadius) 
The button ID.
The touch radius size in pixels.
n/a