Sets the given joystick's snap-to-center behaviour. When set to true, the joystick will automatically jump back to its centre when the player lets go of it. If false, the joystick stays in place when it's let go of.
PRVirconJoySetSnapsToCenter(joyId, snapsToCenter) 
The joystick ID.
true or false, indicating if the joystick should snap to center or not.
n/a